Culturally relevant STEAM with Kakishibu
Participants observe the colour, smell, application and drying of Kakishibu and combine it with paper, textiles or wood. They then design inventions or uses that apply a traditional material to a contemporary environmental challenge.
Related page: Internal page “Traditional and Indigenous Knowledge for a Sustainable Society”
Online STEM for deaf and hard-of-hearing children and their families
The course was co-designed so that family members could observe the same object and share ideas using sign language, text, photographs, diagrams and familiar materials at home.
Related paper: https://doi.org/10.1163/27726673-bja00026
Workshops linked with NHK educational television
Participants tested questions from Think Like a Crow and shared predictions before discussing results. Videos remain available on YouTube.
Workshops using educational games
Games create experiences of stem-cell research, organisational collaboration and scientific comparison. Reflection focuses not only on winning, but also on the explanations, questions and cooperation that developed during play.
Related page: Internal page “Educational Games”