Kakishibu and green innovation
Participants apply, touch and compare Kakishibu, connecting fermentation, materials, local culture and environmentally responsible making. Activities may develop into the design of inventions that use the properties of a traditional material.
Culturally relevant STEAM
Comparing tea, investigating the ingredients and texture of wagashi, exploring local vegetables and making with familiar materials connect science, technology, engineering, arts and mathematics with everyday life.
Tea and shared intangible cultural heritage in East Asia
Tea comparison opens inquiry into plants, extraction, aroma, taste, history, geography and everyday culture. A programme in which high-school students and deaf and hard-of-hearing primary-school students learned together has been featured in UNESCO’s East Asia initiative.
Inclusive STEM
We combine sign language, text, photographs, diagrams, physical objects and tactile activity so that diverse participants—including deaf and hard-of-hearing children and their families—can investigate together.
Scientific viewpoints through NHK and games
Activities use ideas from Think Like a Crow and Viewpoint Science and games such as The Comparing Game, Try Stem Cell Research! and TATEWARI to support prediction, comparison, dialogue and collaboration.